The monitor no one can see
The screen hangs where you left it, or follows your head. Dimming hides the room, and the screen comes back in front of you in one tap.
A wedding, the kids, the mountains. iPhone 15 Pro and newer writes two views into one file — OnKino reads it straight out of Photos. The depth is real, and you shot it.







Video shot on your phone or your camera. The files stay where you put them, and the app remembers the second you left off on.
The console or the cloud sends its picture to the glasses. OnKino stays the remote: brightness, tint and the screen mode, without taking the glasses off or leaving the game.

The screen hangs where you left it, or follows your head. Dimming hides the room, and the screen comes back in front of you in one tap.

OnKino puts the glasses into 3D itself — no other iPhone app does that. No feeling around for the button on the temple.
Half SBS, Full SBS, Over-Under, or ready-made spatial. The player sets the mode when you turn 3D on in a video.
The glasses carry 3840 pixels only in wide mode: there each eye gets its full 1920. The previous mode comes back when the video ends.
Spatial video out of Photos, in real depth. The depth of the picture moves on a slider, to suit your own eyes.

Brightness, tint, scenes and fine tuning, from the screen already in your hand. The app shows what took effect, not what it sent.
The glasses' service protocol is published nowhere: the commands were taken out of the firmware and checked on live glasses, one at a time. After that it is an ordinary socket over the cable. No private APIs, no MFi, no jailbreak.
The player and the glasses work without money and without ads. What is paid for is the thing the app was built for.
The price for your country is shown by the App Store: it depends on the account's region and its taxes.